![]() ![]() Whether some liked it or not, hats were here to stay. Many players weren't so happy with these new additions, as they questioned if was about playing the game and enjoying it anymore or to simply do nothing else but to collect hats and other unlockables. Soon the number of hats would grow beyond 100. Some of the later updates would start to include hats (and items) made by player's themselves, increasing the amount of hats included in patches even more. The developers of the game are very aware of all these changes and reactions to all the hats in the game and have made several posts about it on their official TF2 blog ĭuring the page introducing the game for Mac computers, they even jokingly called it: The demand for hats would also become something profitable as Valve started to give out promotional hats for those who purchased speficic games. So by simply starting the game and leaving it on and then go off to do something else, players could increase the chance by getting a hat incredibly. The drop system didn't require you to actually play the game for the hat drop timer to go off every 4 hours, you just had to be connected to a server. Some solved this rarity problem by a thing simply called "idling". The obsession with hats grew within the TF2 community, and every single player sought to have hats. ![]() In almost every large update ever since the Sniper vs Spy one, more hats would be added. Every 4 hours, 17 minutes, and 10 seconds of gameplay, you would have a 1 in 28 chance to get a hat. At this point they were a nice addition to the game, and a nice way to brag and show off without actually having to be good at the game. They were only obtainable through the random drop, in other words the only way players could get these was to simply play the game and hope for the best. These were purely cosmetic and unlike any other things that had been added to TF2 up until this point. On the last day before the patch went live, another feaure was revealed, Hats. However, this would change in the Sniper vs Spy Update. These updates continue and be later known as "class updates" which in every big patch, one or more of the 9 classes would get three new weapons. Three new unlockable weapons for the "Medic" class was added where players either obtain them though completing a number of objetives (achievements) or by a lucky "random drop". The first of these big patches was the ApGold Rush Update which added the games "Item" system. The game was regularly updated, with certain bigger patches including new content. "Hat Fortress 2" Is the common name for a meme that is the result of the many changes the online first person shooter Team Fortress 2 has undergone under it's 4 year long run.Īt it's release in November 22, 2007, it was a simple class based game. Overall, despite being the lowest on the list, it’s still a good kash for your buck.2, hats, team, fortress, first person shooter, medic, sniper, hat simulator The taunts contained within are still very valuable, and you can get them in unusual quality which makes them even more valuable, not to mention really cool. This crate is from back in the love and war update, and only contains taunts. ![]() This could be really worthwhile to unbox if you get lucky with the strangifiers. It also has the Strange Loose Cannon and series 1-3 unusuals. This is a really interesting crate, because you can get random strangifiers out of it. It also has the Strange Widowmaker, and unusuals from all 3 original series, so it’s still not bad to unbox.Ģ. ![]() It still has good items though, most notably the Strange Huntsman. This is the last salvaged crate on the list, and the value of the items drops off by a lot. You can also get unusuals from all 3 of the first series instead of just the second one. The best item from this crate is the Strange Bacon grease, which makes a Frying Pan strange, but it also has the Strange Original and PDA, which are worth some pretty pennies. This is the second best of the Salvaged crate line, and still the second best bang for your key. Why This Crate Is One of the Best To Open: The value in these are based more around the stranges you can get rather than the unusuals, with this one most notably containing the Strange Gunslinger and Kritzkrieg. They were created to be extremely rare but hold the most valuable items, and this one is the top of the bunch. Supply Crates are older, but still hold massive value. These 5 crates will ensure you get the best bang for your buck, or rather kash for your key (at the time of writing). Not all crates are created equal however, and I’d assume you want to ensure you get the best items after dropping your hard earned money on a key. There are a lot of different crates in Team Fortress 2 with a lot of different items worth a lot of different amounts of money. What are the most valuable crates in TF2? ![]()
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